March 21: Emerging Technologies Meeting

Welcome to Your Second Life!

Second Life Header

Our Speaker

Chris Fleep Chris Collins is an IT Analyst in the UCit Instructional & Research Computing department at the University of Cincinnati.  Chris specializes in developing supportable, sustainable enterprise services that integrate emerging technologies into existing and future curricula for distance learning, hybrid, and traditional courses, including the introduction of an online course management system, podcasting, use of wikis and blogs in education, and virtual world technologies.  She currently manages the campus-wide podcasting and Second Life projects at the University of Cincinnati, and serves as the Second Life Ambassador for the Ohio Learning Network, a consortium of 80 colleges and universities in Ohio.
Chris Collins
Fleep Tuque

Learn More About Chris: LinkedIn, Fleep's Blog

What is Second Life?

Second Life® is a 3-D virtual world entirely created by its Residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by millions of Residents from around the globe.

Please take time to watch the following offerings:

Intellagirl - Virtual Worlds as Web 2.0 Learning Spaces

Sarah “Intellagirl” Robbins blog SecondLife
Visit her homepage and CV.

NMC - The Movie

The NMC Campus is an experimental effort developed to inform the New Media Consortium’s work in educational gaming. In early 2006, the organization made the decision to create a space for experimentation in a virtual 3-D world and began a search for suitable platforms, with a special interest in massively multi-player environments.

Education in Second Life

Second Life® is a 3-D virtual world entirely created by its Residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by millions of Residents from around the globe.

The Second Life Grid provides a unique and flexible platform for educators interested in distance learning, computer supported cooperative work, simulation, new media studies, and corporate training.

Create a safe environment to enhance experiential learning, allowing individuals to practice skills, try new ideas, and learn from their mistakes. Prepare your students or employees for real-world experiences by using Second Life as a simulation!

Students and educators can work together on the Second Life Grid from anywhere in the world as part of a globally networked virtual classroom environment. Using the Second Life Grid as a supplement to traditional classroom environments also provides new opportunities for enriching an existing curriculum. Many universities and educational institutions are already using the Second Life Grid, and you can find an updated list of them here.

The Open Market in Second Life/Purchasing Land

Make real money in a virtual world. That's right, real money.

Here's how it works:
  • The Second Life world has a fully-integrated economy architected to reward risk, innovation, and craftsmanship.

  • Residents create their own virtual goods and services. Because residents retain the IP rights of their creations, they are able to sell them at various in-world venues.

  • Businesses succeed by the ingenuity, artistic ability, entrepreneurial acumen, and good reputation of their owners.

  • Residents who have amassed lots of Linden™ dollars are matched with residents who want to buy Linden dollars at LindeX™ exchange (our official Linden dollar exchange), or at other unaffiliated third-party exchanges.

  • The Second Life real estate market provides opportunities for Residents to establish their own communities and business locations. See Land Pricing & Use Fees for details.

Membership Plans

Membership Plans

Islands

Islands are priced at US$1,675 for 65,536 square meters (about 16 acres). Monthly land fees for maintenance are US$295.

We offer a 50% discount to verified real world educators and academic institutions (e.g., universities/schools) or 501(c)3 non-profit organizations that will be using the regions to support their organization's official work.

Don't forget to factor in the cost of creation the island's buildings, floura and fauna!

Educator Resources

Intelligirl Podcasts
SL Education Blog

Second Life Wiki