Math 326, Feb 5 -
Epidemic!
Build the model from 2.1, Simple Epidemics. We use a model
called the Kermack-McKendrick, or SIR. The population is
separated into three groups, Susceptibles (who haven't caught the
disease yet), Infectives (who have the disease) and Removals (who have
healed). Each time period, some of the Susceptibles becomes
Infectives (they catch the disease), and some Infectives become
Removals (they recover).
The rate at which Susceptibles become Infectives depends on the Contact
Probability, which is the chance a particular Susceptible is exposed to
a particular Infective. The number of new Infectives each period
is given by:
Susceptibles becoming Infectives = Susceptibles * (1-(1-Contact
Probability)^(Infectives))
The rate at which Infectives become Removals depend on the Healing
rate. This is the fraction of Infectives which become healed each
time period.
Infectives becoming Removals = Infectives * Healing Rate
Use for starting values Population = 1000, Contact Probability = 0.002,
Healing Rate = 1 and Initial Infectives = 3 (so initial Susceptibles
should be 997).
Construct a graph with Susceptibles, Infectives and Removals.
Make sure the graph cover enough time for the epidemic to settle
down.
Additional Questions
- Introduce scroll bars for Contact Rate (0 to 0.5, steps of 0.001) and Healing
Rate (0 to 1, steps of 0.01). See how changing these affects the graph.
- Change the model so that the population increases over
time. A number of new citizens, proportional to total population,
is added to the Susceptibles each period. Start with a population
growth rate of 0.008 per period (so 0.008*(Total Pop) are added to
Susceptibles in the next step). This growing population can
produce waves of epidemic relapses. You may have to greatly
increase the time period covered in the graph to see the waves.
- Along with the population growth, suppose that the disease is
sometimes fatal. Now each period, some Infectives become Removals
and some Infectives become Casualties (some may remain infected).
What kind of fatalities rates will lead to an 80% drop in population
before the population begins to recover? Make sure your (Healing
Rate + Death Rate)<=1, otherwise we would have some people both
recovering and dying.
- Imagine there is a two island nations. At first, everyone lives
on the first island, Paniku. However, instead of letting infected citizens
stay on Paniku, they are forced to move to Sanitori. Infecteds still have
that one, first period on Paniku to spread the epidemics, then they are forced
to move, even if they have recovered by the next period. Assume the populations
of both islands have population growth as before at a rate of 0.008. Vary
Contact, Heal and Death rates to see the long term effects on the island
populations.