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TCH 347 Schedule

Education Quotes
Quizzes
Media Center
C-Span Vedio Center

Chapter I. What is Social Studies?
1.1. Social Studies Defined
1.2. Social Sciences
1.3. Humanities
1.4. 10 Themes
Chapter II. Why Do We Need to Learn Social Studies?
2.1. Goals of Social Studies
2.2. Social Understanding
2.3. Civic Efficacy
2.4. Digital Citizenship
2.5. Values and Beliefs
2.6. Thinking & Study Skills
2.7. Morality & Characters
Chapter III. Social Studies Standards & Curriculum
3.1. National Standards
3.2. PA Standards
3.3. Social Studies Curriculum
3.4. Social Studies Textbooks
Chapter IV. The Learner
4.1. Learner Diversity
4.2. Whole Child Education
Chapter V. Social Studies Methods
5.1. PASS
5.2. Instruction Models
5.3. Instruction Activities
5.4. Questioning & Grouping
5.5. Lesson Planning
5.6. Technology Integration
5.7. Assessment

5.8. Data Analysis & Presentation
Chapter VI. Teaching Historial Documents
6.1. U.S. Constitution
6.2.
Declaration of Independence
6.3. Gettysburg Address
6.4. I Have a Dream Speech
Chapter VII. Teaching History
7.1. Content of History
7.2. Methods for History
7.3. Pennsylvania History
7.4. History Quiz
7.5. History Quiz (PA)
Chapter VIII. Teaching Geography
8.1. Content of Geography
8.2. Methods for Geography
8.3. Pennsylvania Geography
8.4. Geography Quiz
8.5. Geography Quiz (PA)
Chapter IX. Teaching Economics
9.1. Content of Economics
9.2. Methods for Economics
9.3. Economics Quiz
Chapter X. Teaching Civics
10.1. Content of Civics
10.2. Character Education
10.3. Methods for Civics
10.4. Civics Quiz
Chapter XI. Teaching Government
11.1. Content of Government
11.2. Methods for Government
11.3. Government Quiz
Chapter XII. Teaching Current Affairs
13.1. Current Affairs
13.2. Current Affairs Quiz
13.3. Controversial Issues
Chapter XIII. Teaching Culture
12.1. Content of Culture
12.2. American Culture
12.3. World Culture
12.4. Methods for Culture
12.5. Culture Quiz
Chapter XIV.
Teaching Multiculturalism
14.1. Multi-cultural Education
Chapter XV.
Teaching Globalization

15.1. Global Education
Chapter XVI.
Teaching 21st Century Skills

16.1. 21st Century Skills
Chapter XVII. Thematic Lessons
7.1. Holidays
Chapter XVIII.
Professional Development

18.1. Professional Development
 
Media Center
Video Workshops
Data Center
Data for Social Studies
References
Books and Materials
Tools & Resources
Online Resources
Social Studies Projects on Wiki
Timelines
Globe and Maps
Mnemonics
Games
Songs
Graphs and Data Presentation
Diagram & Graphic Organizers
Worksheets Collection
Social Studies Quizzes
Who is Who in Social Studies


 
 
Digital Citizenship


Nine Themes of Digital Citizenship

Retrieved 09-09-2009 from: http://www.digitalcitizenship.net/Nine_Elements.html

Digital citizenship can be defined as the norms of appropriate, responsible behavior with regard to technology use. 

1. Digital Etiquette:   electronic standards of conduct or procedure.

Technology users often see this area as one of the most pressing problems when dealing with Digital Citizenship. We recognize inappropriate behavior when we see it, but before people use technology they do not learn digital etiquette (i.e., appropriate conduct).   Many people feel uncomfortable talking to others about their digital etiquette.  Often rules and regulations are created or the technology is simply banned to stop inappropriate use. It is not enough to create rules and policy, we must teach everyone to become responsible digital citizens in this new society.

2.   Digital Communication:   electronic exchange of information.

One of the significant changes within the digital revolution is a person’s ability to communicate with other people. In the 19th century, forms of communication were limited. In the 21st century, communication options have exploded to offer a wide variety of choices (e.g., e-mail, cellular phones, instant messaging).  The expanding digital communication options have changed everything because people are able to keep in constant communication with anyone else. Now everyone has the opportunity to communicate and collaborate with anyone from anywhere and anytime. Unfortunately, many users have not been taught how to make appropriate decisions when faced with so many different digital communication options.

3.   Digital Literacy:   process of teaching and learning about technology and the use of technology.

While schools have made great progress in the area of technology infusion, much remains to be done. A renewed focus must be made on what technologies must be taught as well as how it should be used. New technologies are finding their way into the work place that are not being used in schools (e.g., videoconferencing, online sharing spaces such as wikis). In addition, workers in many different occupations need immediate information (just-in-time information). This process requires sophisticated searching and processing skills (i.e., information literacy). Learners must be taught how to learn in a digital society. In other words, learners must be taught to learn anything, anytime, anywhere.  Business, military, and medicine are excellent examples of how technology is being used differently in the 21st century. As new technologies emerge, learners need to learn how to use that technology quickly and appropriately. Digital Citizenship involves educating people in a new way— these individuals need a high degree of information literacy skills.

4.   Digital Access:   full electronic participation in society.

Technology users need to be aware of and support electronic access for all to create a foundation for Digital Citizenship. Digital exclusion of any kind does not enhance the growth of users in an electronic society. All people should have fair access to technology no matter who they are.  Places or organizations with limited connectivity need to be addressed as well.  To become productive citizens, we need to be committed to equal digital access.

5.   Digital Commerce:   electronic buying and selling of goods.

Technology users need to understand that a large share of market economy is being done electronically. Legitimate and legal exchanges are occurring, but the buyer or seller need to be aware of the issues associated with it. The mainstream availability of Internet purchases of toys, clothing, cars, food, etc. has become commonplace to many users. At the same time, an equal amount of illegal/immoral goods and services are surfacing such as pornography and gambling. Users need to learn about how to be effective consumers in a new digital economy. 

6.   Digital Law:   electronic responsibility for actions and deeds.

Digital law deals with the ethics of technology within a society. Unethical use manifests itself in form of theft and/or crime. Ethical use manifests itself in the form of abiding by the laws of society. Users need to understand that stealing or causing damage to other people’s work, identity, or property online is a crime. There are certain rules of society that users need to be aware in a ethical society. These laws apply to anyone who works or plays online. Hacking into others information, downloading illegal music, plagiarizing, creating destructive worms, viruses or creating Trojan Horses, sending spam, or stealing anyone’s identify or property is unethical.

7.   Digital Rights & Responsibilities:   those freedoms extended to everyone in a digital world.

Just as in the American Constitution where there is a Bill of Rights, there is a basic set of rights extended to every digital citizen. Digital citizens have the right to privacy, free speech, etc. Basic digital rights must be addressed, discussed, and understood in the digital world.  With these rights also come responsibilities as well.  Users must help define how the technology is to be used in an appropriate manner.  In a digital society these two areas must work together for everyone to be productive.

8.   Digital Health & Wellness:   physical and psychological well-being in a digital technology world.

Eye safety, repetitive stress syndrome, and sound ergonomic practices are issues that need to be addressed in a new technological world.  Beyond the physical issues are those of the psychological issues that are becoming more prevalent such as Internet addiction.  Users need to be taught that there inherent dangers of technology. Digital Citizenship includes a culture where technology users are taught how to protect themselves through education and training.

9.   Digital Security (self-protection):   electronic precautions to guarantee safety.

In any society, there are individuals who steal, deface, or disrupt other people. The same is true for the digital community. It is not enough to trust other members in the community for our own safety. In our own homes, we put locks on our doors and fire alarms in our houses to provide some level of protection. The same must be true for the digital security. We need to have virus protection, backups of data, and surge control of our equipment. As responsible citizens, we must protect our information from outside forces that might cause disruption or harm.

 
Online Resources
Define Digital Citizenship
Resources for Educators
Use Technology Appropriately
Appropriate Tech Behavior
Digital Citizenship and Internet Safety
 
Center for Digital Democracy
 
 
Copyright © 2009 - 2012 Han Liu, Ph.D. All rights reserved. Last updated September 2011
Department of Teacher Education, Shippensburg University
1871 Old Main Dr. Shippensburg, PA 17257 (717-477-1293)